vkd3d-shader: Move vkd3d_siv_from_sysval_indexed() to hlsl_codegen.c.

This commit is contained in:
Henri Verbeet
2025-05-21 22:30:20 +02:00
parent 9983d9c4de
commit 7929ba9747
Notes: Henri Verbeet 2025-06-02 21:01:05 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1522
3 changed files with 51 additions and 59 deletions

View File

@@ -1781,14 +1781,6 @@ static inline bool component_type_is_64_bit(enum vkd3d_shader_component_type com
return component_type == VKD3D_SHADER_COMPONENT_DOUBLE || component_type == VKD3D_SHADER_COMPONENT_UINT64;
}
enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval_indexed(enum vkd3d_shader_sysval_semantic sysval,
unsigned int index);
static inline enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval(enum vkd3d_shader_sysval_semantic sysval)
{
return vkd3d_siv_from_sysval_indexed(sysval, 0);
}
static inline unsigned int vsir_write_mask_get_component_idx(uint32_t write_mask)
{
unsigned int i;