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libs/vkd3d-shader: Use libSPIRV-Tools for tracing and validating generated SPIR-V shaders.
SPIRV-Tools are an optional dependency. We link with stdc++ because libSPIRV-Tools is a static library written in C++.
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@@ -69,7 +69,7 @@ libvkd3d_shader_la_SOURCES = \
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libs/vkd3d-shader/spirv.c \
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libs/vkd3d-shader/vkd3d_shader_main.c \
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libs/vkd3d-shader/vkd3d_shader_private.h
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libvkd3d_shader_la_LIBADD = libvkd3d-common.la
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libvkd3d_shader_la_LIBADD = libvkd3d-common.la @SPIRV_TOOLS_LIBS@
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libvkd3d_la_SOURCES = \
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include/d3d12.idl \
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