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vkd3d: Support depth bounds test.
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committed by
Alexandre Julliard
parent
63b8972b0e
commit
76eb0adf03
Notes:
Alexandre Julliard
2023-11-15 22:58:50 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/461
@@ -1522,9 +1522,7 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
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device->feature_options1.ExpandedComputeResourceStates = TRUE;
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device->feature_options1.Int64ShaderOps = features->shaderInt64;
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/* Depth bounds test is enabled in D3D12_DEPTH_STENCIL_DESC1, which is not
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* supported. */
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device->feature_options2.DepthBoundsTestSupported = FALSE;
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device->feature_options2.DepthBoundsTestSupported = features->depthBounds;
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/* d3d12_command_list_SetSamplePositions() is not implemented. */
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device->feature_options2.ProgrammableSamplePositionsTier = D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED;
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