vkd3d-shader/hlsl: Implement ternary operator for SM1.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2023-09-26 20:48:58 +02:00
committed by Alexandre Julliard
parent 522a0dfb56
commit 76e42fbd21
Notes: Alexandre Julliard 2023-11-08 23:02:17 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/371
4 changed files with 83 additions and 19 deletions

View File

@@ -2607,6 +2607,7 @@ const char *debug_hlsl_expr_op(enum hlsl_ir_expr_op op)
[HLSL_OP2_NEQUAL] = "!=",
[HLSL_OP2_RSHIFT] = ">>",
[HLSL_OP3_CMP] = "cmp",
[HLSL_OP3_DP2ADD] = "dp2add",
[HLSL_OP3_MOVC] = "movc",
[HLSL_OP3_TERNARY] = "ternary",