vkd3d-shader: Add formatting compiler options.

Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Isabella Bosia
2020-09-07 12:35:42 +01:00
committed by Alexandre Julliard
parent f222f99011
commit 75f239dcbe
2 changed files with 11 additions and 3 deletions

View File

@@ -97,6 +97,8 @@ enum vkd3d_shader_compile_option_name
VKD3D_SHADER_COMPILE_OPTION_STRIP_DEBUG = 0x00000001,
/** \a value is a member of enum vkd3d_shader_compile_option_buffer_uav. */
VKD3D_SHADER_COMPILE_OPTION_BUFFER_UAV = 0x00000002,
/** \a value is a member of enum vkd3d_shader_compile_option_formatting_flags. */
VKD3D_SHADER_COMPILE_OPTION_FORMATTING = 0x00000003,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_NAME),
};