mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader: Add formatting compiler options.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
f222f99011
commit
75f239dcbe
@@ -97,6 +97,8 @@ enum vkd3d_shader_compile_option_name
|
||||
VKD3D_SHADER_COMPILE_OPTION_STRIP_DEBUG = 0x00000001,
|
||||
/** \a value is a member of enum vkd3d_shader_compile_option_buffer_uav. */
|
||||
VKD3D_SHADER_COMPILE_OPTION_BUFFER_UAV = 0x00000002,
|
||||
/** \a value is a member of enum vkd3d_shader_compile_option_formatting_flags. */
|
||||
VKD3D_SHADER_COMPILE_OPTION_FORMATTING = 0x00000003,
|
||||
|
||||
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_NAME),
|
||||
};
|
||||
|
Reference in New Issue
Block a user