vkd3d-shader/hlsl: Parse barriers.

And introduce hlsl_ir_sync to represent them.
This commit is contained in:
Francisco Casas
2025-04-16 00:30:01 +00:00
committed by Henri Verbeet
parent 541060215e
commit 758a4bef09
Notes: Henri Verbeet 2025-05-05 15:28:08 +02:00
Approved-by: Conor McCarthy (@cmccarthy)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1470
6 changed files with 175 additions and 2 deletions

View File

@@ -574,13 +574,14 @@ static struct hlsl_default_value evaluate_static_expression(struct hlsl_ctx *ctx
/* fall-through */
case HLSL_IR_CALL:
case HLSL_IR_IF:
case HLSL_IR_INTERLOCKED:
case HLSL_IR_LOOP:
case HLSL_IR_JUMP:
case HLSL_IR_RESOURCE_LOAD:
case HLSL_IR_RESOURCE_STORE:
case HLSL_IR_SWITCH:
case HLSL_IR_INTERLOCKED:
case HLSL_IR_STATEBLOCK_CONSTANT:
case HLSL_IR_SYNC:
hlsl_error(ctx, &node->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SYNTAX,
"Expected literal expression.");
break;
@@ -5110,6 +5111,67 @@ static bool intrinsic_InterlockedXor(struct hlsl_ctx *ctx,
return intrinsic_interlocked(ctx, HLSL_INTERLOCKED_XOR, params, loc, "InterlockedXor");
}
static void validate_group_barrier_profile(struct hlsl_ctx *ctx, const struct vkd3d_shader_location *loc)
{
if (ctx->profile->type != VKD3D_SHADER_TYPE_COMPUTE || hlsl_version_lt(ctx, 5, 0))
{
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INCOMPATIBLE_PROFILE,
"Group barriers can only be used in compute shaders 5.0 or higher.");
}
}
static bool intrinsic_AllMemoryBarrier(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
validate_group_barrier_profile(ctx, loc);
return !!hlsl_block_add_sync(ctx, params->instrs, VKD3DSSF_GLOBAL_UAV
| VKD3DSSF_GROUP_SHARED_MEMORY, loc);
}
static bool intrinsic_AllMemoryBarrierWithGroupSync(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
validate_group_barrier_profile(ctx, loc);
return !!hlsl_block_add_sync(ctx, params->instrs, VKD3DSSF_GLOBAL_UAV
| VKD3DSSF_GROUP_SHARED_MEMORY | VKD3DSSF_THREAD_GROUP, loc);
}
static bool intrinsic_DeviceMemoryBarrier(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
if ((ctx->profile->type != VKD3D_SHADER_TYPE_COMPUTE && ctx->profile->type != VKD3D_SHADER_TYPE_PIXEL)
|| hlsl_version_lt(ctx, 5, 0))
{
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INCOMPATIBLE_PROFILE,
"DeviceMemoryBarrier() can only be used in pixel and compute shaders 5.0 or higher.");
}
return !!hlsl_block_add_sync(ctx, params->instrs, VKD3DSSF_GLOBAL_UAV, loc);
}
static bool intrinsic_DeviceMemoryBarrierWithGroupSync(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
validate_group_barrier_profile(ctx, loc);
return !!hlsl_block_add_sync(ctx, params->instrs, VKD3DSSF_GLOBAL_UAV
| VKD3DSSF_THREAD_GROUP, loc);
}
static bool intrinsic_GroupMemoryBarrier(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
validate_group_barrier_profile(ctx, loc);
return !!hlsl_block_add_sync(ctx, params->instrs,
VKD3DSSF_GROUP_SHARED_MEMORY, loc);
}
static bool intrinsic_GroupMemoryBarrierWithGroupSync(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
validate_group_barrier_profile(ctx, loc);
return !!hlsl_block_add_sync(ctx, params->instrs,
VKD3DSSF_GROUP_SHARED_MEMORY | VKD3DSSF_THREAD_GROUP, loc);
}
static const struct intrinsic_function
{
const char *name;
@@ -5121,8 +5183,14 @@ static const struct intrinsic_function
intrinsic_functions[] =
{
/* Note: these entries should be kept in alphabetical order. */
{"AllMemoryBarrier", 0, true, intrinsic_AllMemoryBarrier},
{"AllMemoryBarrierWithGroupSync", 0, true, intrinsic_AllMemoryBarrierWithGroupSync},
{"D3DCOLORtoUBYTE4", 1, true, intrinsic_d3dcolor_to_ubyte4},
{"DeviceMemoryBarrier", 0, true, intrinsic_DeviceMemoryBarrier},
{"DeviceMemoryBarrierWithGroupSync", 0, true, intrinsic_DeviceMemoryBarrierWithGroupSync},
{"GetRenderTargetSampleCount", 0, true, intrinsic_GetRenderTargetSampleCount},
{"GroupMemoryBarrier", 0, true, intrinsic_GroupMemoryBarrier},
{"GroupMemoryBarrierWithGroupSync", 0, true, intrinsic_GroupMemoryBarrierWithGroupSync},
{"InterlockedAdd", -1, true, intrinsic_InterlockedAdd},
{"InterlockedAnd", -1, true, intrinsic_InterlockedAnd},
{"InterlockedCompareExchange", 4, true, intrinsic_InterlockedCompareExchange},