tests: Add a basic shader test for compute shaders.

This commit is contained in:
Zebediah Figura
2021-08-13 16:37:31 -05:00
committed by Alexandre Julliard
parent 6f1f14d97a
commit 75494a4ae6
Notes: Alexandre Julliard 2022-10-19 22:07:47 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/30
11 changed files with 405 additions and 92 deletions

View File

@@ -58,6 +58,7 @@ VK_DEVICE_PFN(vkCmdBindVertexBuffers)
VK_DEVICE_PFN(vkCmdClearAttachments)
VK_DEVICE_PFN(vkCmdCopyBufferToImage)
VK_DEVICE_PFN(vkCmdCopyImageToBuffer)
VK_DEVICE_PFN(vkCmdDispatch)
VK_DEVICE_PFN(vkCmdDraw)
VK_DEVICE_PFN(vkCmdEndRenderPass)
VK_DEVICE_PFN(vkCmdFillBuffer)
@@ -65,6 +66,7 @@ VK_DEVICE_PFN(vkCmdPipelineBarrier)
VK_DEVICE_PFN(vkCmdPushConstants)
VK_DEVICE_PFN(vkCreateBuffer)
VK_DEVICE_PFN(vkCreateCommandPool)
VK_DEVICE_PFN(vkCreateComputePipelines)
VK_DEVICE_PFN(vkCreateDescriptorPool)
VK_DEVICE_PFN(vkCreateDescriptorSetLayout)
VK_DEVICE_PFN(vkCreateFramebuffer)