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tests/shader-runner: Set the correct flag and format for raw UAVs.
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committed by
Henri Verbeet
parent
2f88442d7d
commit
7534b88a15
Notes:
Henri Verbeet
2024-06-11 17:09:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/910
@@ -341,6 +341,7 @@ static const struct format_info *get_format_info(enum DXGI_FORMAT format, bool i
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{DXGI_FORMAT_D32_FLOAT, 1, false, true, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT},
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{DXGI_FORMAT_R32_UINT, 1, true, false, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT},
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{DXGI_FORMAT_R32_SINT, 1, true, false, GL_R32I, GL_RED_INTEGER, GL_INT},
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{DXGI_FORMAT_R32_TYPELESS, 1, true, false, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT},
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};
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for (i = 0; i < ARRAY_SIZE(format_info); ++i)
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