tests/shader-runner: Set the correct flag and format for raw UAVs.

This commit is contained in:
Conor McCarthy
2024-05-31 23:46:38 +10:00
committed by Henri Verbeet
parent 2f88442d7d
commit 7534b88a15
Notes: Henri Verbeet 2024-06-11 17:09:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/910
7 changed files with 40 additions and 17 deletions

View File

@@ -2,10 +2,10 @@
shader model >= 5.0
[uav 1]
format r32 float
size (buffer, 4)
format r32 typeless
size (raw_buffer, 4)
0.1 0.2 0.3 0.4
1 2 3 4
[pixel shader todo]
RWByteAddressBuffer u : register(u1);