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vkd3d-shader/msl: Implement VSIR_OP_IMAX.
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Notes:
Henri Verbeet
2025-06-25 17:09:09 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1600
@@ -98,7 +98,7 @@ float4 main() : SV_TARGET
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[test]
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uniform 0 float4 5.0 -7.0 0.0 -10.0
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (5.0, 7.0, 0.0, 10.0)
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[pixel shader]
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