vkd3d-shader/msl: Implement VSIR_OP_IMAX.

This commit is contained in:
Henri Verbeet
2025-05-28 15:28:02 +02:00
parent 543ee120fc
commit 752a48f4ac
Notes: Henri Verbeet 2025-06-25 17:09:09 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1600
3 changed files with 4 additions and 3 deletions

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@@ -25,10 +25,10 @@ float4 main() : sv_target
[test]
uniform 0 float 2.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba(2, 8, 3, 1)
uniform 0 float -1.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba(1, 8, 3, 1)
[pixel shader]