vkd3d-shader/msl: Implement VSIR_OP_IMAX.

This commit is contained in:
Henri Verbeet
2025-05-28 15:28:02 +02:00
parent 543ee120fc
commit 752a48f4ac
Notes: Henri Verbeet 2025-06-25 17:09:09 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1600
3 changed files with 4 additions and 3 deletions

View File

@@ -1389,6 +1389,7 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VSIR_OP_MAD:
msl_intrinsic(gen, ins, "fma");
break;
case VSIR_OP_IMAX:
case VSIR_OP_MAX:
msl_intrinsic(gen, ins, "max");
break;