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vkd3d: Clear descriptor dirty masks when setting root signature.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3351,7 +3351,9 @@ static void d3d12_command_list_set_root_signature(struct d3d12_command_list *lis
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bindings->root_signature = root_signature;
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bindings->descriptor_set = VK_NULL_HANDLE;
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bindings->descriptor_table_dirty_mask = 0;
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bindings->descriptor_table_active_mask = 0;
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bindings->push_descriptor_dirty_mask = 0;
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bindings->push_descriptor_active_mask = 0;
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}
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