vkd3d-shader/dxil: Implement the DXIL BINOP instruction.

This commit is contained in:
Conor McCarthy
2023-10-16 15:41:17 +10:00
committed by Alexandre Julliard
parent 3e0638148a
commit 749df8dec2
Notes: Alexandre Julliard 2023-11-06 23:18:07 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/409
15 changed files with 256 additions and 25 deletions

View File

@@ -192,6 +192,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_WARNING_DXIL_TYPE_MISMATCH = 8305,
VKD3D_SHADER_WARNING_DXIL_ENTRY_POINT_MISMATCH = 8306,
VKD3D_SHADER_WARNING_DXIL_INVALID_MASK = 8307,
VKD3D_SHADER_WARNING_DXIL_INVALID_OPERATION = 8308,
VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED = 9000,
VKD3D_SHADER_ERROR_VSIR_INVALID_HANDLER = 9001,