vkd3d-shader/ir: Rename VKD3D_DATA_UINT to VSIR_DATA_U32.

This commit is contained in:
Henri Verbeet
2025-07-17 16:47:43 +02:00
parent 163b87444f
commit 742cce9a08
Notes: Henri Verbeet 2025-07-22 17:20:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1633
11 changed files with 110 additions and 110 deletions

View File

@@ -388,7 +388,6 @@ static void shader_print_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum
{
static const char *const data_type_names[] =
{
[VKD3D_DATA_UINT ] = "uint",
[VKD3D_DATA_UNORM ] = "unorm",
[VKD3D_DATA_SNORM ] = "snorm",
[VKD3D_DATA_OPAQUE ] = "opaque",
@@ -403,6 +402,7 @@ static void shader_print_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum
[VSIR_DATA_I32 ] = "int",
[VSIR_DATA_U8 ] = "uint8",
[VSIR_DATA_U16 ] = "uint16",
[VSIR_DATA_U32 ] = "uint",
};
if (type < ARRAY_SIZE(data_type_names))
@@ -739,7 +739,7 @@ static void shader_print_register(struct vkd3d_d3d_asm_compiler *compiler, const
case VSIR_DATA_I32:
shader_print_int_literal(compiler, "", reg->u.immconst_u32[0], "");
break;
case VKD3D_DATA_UINT:
case VSIR_DATA_U32:
shader_print_uint_literal(compiler, "", reg->u.immconst_u32[0], "");
break;
default:
@@ -774,7 +774,7 @@ static void shader_print_register(struct vkd3d_d3d_asm_compiler *compiler, const
shader_print_int_literal(compiler, ", ", reg->u.immconst_u32[2], "");
shader_print_int_literal(compiler, ", ", reg->u.immconst_u32[3], "");
break;
case VKD3D_DATA_UINT:
case VSIR_DATA_U32:
shader_print_uint_literal(compiler, "", reg->u.immconst_u32[0], "");
shader_print_uint_literal(compiler, ", ", reg->u.immconst_u32[1], "");
shader_print_uint_literal(compiler, ", ", reg->u.immconst_u32[2], "");