vkd3d-shader/dxil: Emit 16-bit IDXTEMP values as minimum precision registers.

This commit is contained in:
Giovanni Mascellani
2025-05-28 23:00:22 +02:00
committed by Henri Verbeet
parent 5e86d5c21b
commit 73940cde73
Notes: Henri Verbeet 2025-06-11 20:36:59 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1558

View File

@@ -2603,6 +2603,7 @@ static void sm6_register_from_value(struct vkd3d_shader_register *reg, const str
reg->idx[0].offset = value->u.idxtemp.id; reg->idx[0].offset = value->u.idxtemp.id;
register_index_address_init(&reg->idx[1], value->u.idxtemp.index.index, sm6); register_index_address_init(&reg->idx[1], value->u.idxtemp.index.index, sm6);
reg->idx[1].is_in_bounds = value->u.idxtemp.index.is_in_bounds; reg->idx[1].is_in_bounds = value->u.idxtemp.index.is_in_bounds;
register_convert_to_minimum_precision(reg);
break; break;
case VALUE_TYPE_GROUPSHAREDMEM: case VALUE_TYPE_GROUPSHAREDMEM: