tests/shader_runner: Introduce the "f64" probe format.

This commit is contained in:
Henri Verbeet
2025-06-05 23:13:50 +02:00
parent b09e9159ba
commit 73820756d1
Notes: Henri Verbeet 2025-06-10 18:06:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1555
4 changed files with 87 additions and 67 deletions

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@@ -81,7 +81,7 @@ float4 main() : sv_target
[test] [test]
todo(glsl) draw quad todo(glsl) draw quad
if(sm<6) probe uav 1 (0) ri (12) if(sm<6) probe uav 1 (0) ri (12)
if(sm>=6) probe uav 1 (0) rd (12.2) if(sm>=6) probe uav 1 (0) f64(12.2)
% SM 6 add support for templated Store<>(). % SM 6 add support for templated Store<>().
@@ -102,7 +102,7 @@ float4 main() : sv_target
[test] [test]
draw quad draw quad
probe uav 1 (0) i64(-12) probe uav 1 (0) i64(-12)
probe uav 1 (1) rd (13.3) probe uav 1 (1) f64(13.3)
[require] [require]
shader model >= 6.2 shader model >= 6.2

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@@ -353,11 +353,11 @@ void main()
dispatch 1 1 1 dispatch 1 1 1
probe uav 2 (0) rui(0x4990) probe uav 2 (0) rui(0x4990)
probe uav 2 (1) rui(0) probe uav 2 (1) rui(0)
probe uav 2 (1) rd(5.25) probe uav 2 (1) f64(5.25)
probe uav 2 (4) rui(13) probe uav 2 (4) rui(13)
probe uav 2 (5) rui(0) probe uav 2 (5) rui(0)
probe uav 2 (6) rui(0x4a20) probe uav 2 (6) rui(0x4a20)
probe uav 2 (7) rui(0) probe uav 2 (7) rui(0)
probe uav 2 (4) rd(-4.25) probe uav 2 (4) f64(-4.25)
probe uav 2 (10) rui(15) probe uav 2 (10) rui(15)
probe uav 2 (11) rui(0) probe uav 2 (11) rui(0)

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@@ -526,14 +526,14 @@ void main(uint id : SV_GroupIndex)
[test] [test]
dispatch 4 1 1 dispatch 4 1 1
probe uav 1 (0) rgd(7.0, 2.0) probe uav 1 (0) f64(7.0, 2.0)
probe uav 1 (1) rgd(7.0, 2.0) probe uav 1 (1) f64(7.0, 2.0)
probe uav 1 (2) rgd(7.0, 2.0) probe uav 1 (2) f64(7.0, 2.0)
probe uav 1 (3) rgd(7.0, 2.0) probe uav 1 (3) f64(7.0, 2.0)
probe uav 1 (4) rgd(7.0, 2.5) probe uav 1 (4) f64(7.0, 2.5)
probe uav 1 (5) rgd(7.0, 2.5) probe uav 1 (5) f64(7.0, 2.5)
probe uav 1 (6) rgd(7.0, 2.5) probe uav 1 (6) f64(7.0, 2.5)
probe uav 1 (7) rgd(7.0, 2.5) probe uav 1 (7) f64(7.0, 2.5)
[compute shader] [compute shader]
@@ -549,10 +549,10 @@ void main(uint id : SV_GroupIndex)
[test] [test]
dispatch 4 1 1 dispatch 4 1 1
probe uav 1 (0) rgd(14.0, 4.5) probe uav 1 (0) f64(14.0, 4.5)
probe uav 1 (1) rgd(14.0, 4.5) probe uav 1 (1) f64(14.0, 4.5)
probe uav 1 (2) rgd(14.0, 4.5) probe uav 1 (2) f64(14.0, 4.5)
probe uav 1 (3) rgd(14.0, 4.5) probe uav 1 (3) f64(14.0, 4.5)
[compute shader] [compute shader]
@@ -568,10 +568,10 @@ void main(uint id : SV_GroupIndex)
[test] [test]
dispatch 4 1 1 dispatch 4 1 1
probe uav 1 (0) rgd(150.0625, 1.5) probe uav 1 (0) f64(150.0625, 1.5)
probe uav 1 (1) rgd(150.0625, 1.5) probe uav 1 (1) f64(150.0625, 1.5)
probe uav 1 (2) rgd(150.0625, 1.5) probe uav 1 (2) f64(150.0625, 1.5)
probe uav 1 (3) rgd(150.0625, 1.5) probe uav 1 (3) f64(150.0625, 1.5)
[compute shader] [compute shader]
@@ -587,10 +587,10 @@ void main(uint id : SV_GroupIndex)
[test] [test]
dispatch 4 1 1 dispatch 4 1 1
probe uav 1 (0) rgd(3.5, 1.0) probe uav 1 (0) f64(3.5, 1.0)
probe uav 1 (1) rgd(3.5, 1.0) probe uav 1 (1) f64(3.5, 1.0)
probe uav 1 (2) rgd(3.5, 1.0) probe uav 1 (2) f64(3.5, 1.0)
probe uav 1 (3) rgd(3.5, 1.0) probe uav 1 (3) f64(3.5, 1.0)
[compute shader] [compute shader]
@@ -606,10 +606,10 @@ void main(uint id : SV_GroupIndex)
[test] [test]
dispatch 4 1 1 dispatch 4 1 1
probe uav 1 (0) rgd(3.5, 1.5) probe uav 1 (0) f64(3.5, 1.5)
probe uav 1 (1) rgd(3.5, 1.5) probe uav 1 (1) f64(3.5, 1.5)
probe uav 1 (2) rgd(3.5, 1.5) probe uav 1 (2) f64(3.5, 1.5)
probe uav 1 (3) rgd(3.5, 1.5) probe uav 1 (3) f64(3.5, 1.5)
[compute shader] [compute shader]
@@ -625,10 +625,10 @@ void main(uint id : SV_GroupIndex)
[test] [test]
dispatch 4 1 1 dispatch 4 1 1
probe uav 1 (0) rgd(0.0, 0.0) probe uav 1 (0) f64(0.0, 0.0)
probe uav 1 (1) rgd(3.5, 1.0) probe uav 1 (1) f64(3.5, 1.0)
probe uav 1 (2) rgd(7.0, 2.0) probe uav 1 (2) f64(7.0, 2.0)
probe uav 1 (3) rgd(10.5, 3.5) probe uav 1 (3) f64(10.5, 3.5)
[compute shader] [compute shader]
@@ -644,10 +644,10 @@ void main(uint id : SV_GroupIndex)
[test] [test]
dispatch 4 1 1 dispatch 4 1 1
probe uav 1 (0) rgd(1.0, 1.0) probe uav 1 (0) f64(1.0, 1.0)
probe uav 1 (1) rgd(3.5, 1.0) probe uav 1 (1) f64(3.5, 1.0)
probe uav 1 (2) rgd(12.25, 1.0) probe uav 1 (2) f64(12.25, 1.0)
probe uav 1 (3) rgd(42.875, 1.5) probe uav 1 (3) f64(42.875, 1.5)
[uav 0] [uav 0]
@@ -673,10 +673,10 @@ void main(uint id : SV_GroupIndex)
[test] [test]
dispatch 4 1 1 dispatch 4 1 1
probe uav 1 (0) rgd(0.5, 0.25) probe uav 1 (0) f64(0.5, 0.25)
probe uav 1 (1) rgd(0.25, 0.5) probe uav 1 (1) f64(0.25, 0.5)
probe uav 1 (2) rgd(1.0, 0.75) probe uav 1 (2) f64(1.0, 0.75)
probe uav 1 (3) rgd(0.75, 1.0) probe uav 1 (3) f64(0.75, 1.0)
[compute shader] [compute shader]
@@ -693,7 +693,7 @@ void main(uint id : SV_GroupIndex)
[test] [test]
dispatch 4 1 1 dispatch 4 1 1
probe uav 1 (0) rgd(0.75, 1.0) probe uav 1 (0) f64(0.75, 1.0)
probe uav 1 (1) rgd(0.75, 1.0) probe uav 1 (1) f64(0.75, 1.0)
probe uav 1 (2) rgd(0.75, 1.0) probe uav 1 (2) f64(0.75, 1.0)
probe uav 1 (3) rgd(0.75, 1.0) probe uav 1 (3) f64(0.75, 1.0)

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@@ -867,6 +867,21 @@ static void read_uint64(const char **line, uint64_t *u, bool is_uniform)
*line = rest; *line = rest;
} }
static void read_f64(const char **line, double *d)
{
double val;
char *rest;
errno = 0;
val = strtod(*line, &rest);
if (errno != 0 || rest == *line)
fatal_error("Malformed f64 constant '%s'.\n", *line);
*d = val;
*line = rest;
}
static void read_int64_t2(const char **line, struct i64vec2 *v) static void read_int64_t2(const char **line, struct i64vec2 *v)
{ {
read_int64(line, &v->x, true); read_int64(line, &v->x, true);
@@ -1245,6 +1260,34 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
check_readback_data_uint64(rb, &box, v.x, 0); check_readback_data_uint64(rb, &box, v.x, 0);
} }
} }
else if (match_string(line, "f64", &line))
{
struct dvec2 v;
if (*line != '(')
fatal_error("Malformed probe arguments '%s'.\n", line);
++line;
read_f64(&line, &v.x);
while (isspace(*line))
++line;
if (*line == ',')
{
++line;
read_f64(&line, &v.y);
if (sscanf(line, " ) %u", &ulps) < 1)
ulps = 0;
todo_if(runner->is_todo) bug_if(runner->is_bug)
check_readback_data_dvec2(rb, &rect, &v, ulps);
}
else
{
if (sscanf(line, " ) %u", &ulps) < 1)
ulps = 0;
todo_if(runner->is_todo) bug_if(runner->is_bug)
check_readback_data_double(rb, &rect, v.x, ulps);
}
}
else if (match_string(line, "rgbaui", &line)) else if (match_string(line, "rgbaui", &line))
{ {
struct uvec4 v; struct uvec4 v;
@@ -1308,29 +1351,6 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
todo_if(runner->is_todo) bug_if(runner->is_bug) todo_if(runner->is_todo) bug_if(runner->is_bug)
check_readback_data_uint(rb, &box, expect, 0); check_readback_data_uint(rb, &box, expect, 0);
} }
else if (match_string(line, "rgd", &line))
{
struct dvec2 v;
ret = sscanf(line, "( %lf , %lf ) %u", &v.x, &v.y, &ulps);
if (ret < 2)
fatal_error("Malformed probe arguments '%s'.\n", line);
if (ret < 3)
ulps = 0;
todo_if(runner->is_todo) check_readback_data_dvec2(rb, &rect, &v, ulps);
}
else if (match_string(line, "rd", &line))
{
double expect;
ret = sscanf(line, "( %lf ) %u", &expect, &ulps);
if (ret < 1)
fatal_error("Malformed probe arguments '%s'.\n", line);
if (ret < 2)
ulps = 0;
todo_if(runner->is_todo) bug_if(runner->is_bug)
check_readback_data_double(rb, &rect, expect, ulps);
}
else if (match_string(line, "r", &line)) else if (match_string(line, "r", &line))
{ {
float expect; float expect;