tests/shader_runner: Introduce the "f64" probe format.

This commit is contained in:
Henri Verbeet
2025-06-05 23:13:50 +02:00
parent b09e9159ba
commit 73820756d1
Notes: Henri Verbeet 2025-06-10 18:06:45 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1555
4 changed files with 87 additions and 67 deletions

View File

@@ -353,11 +353,11 @@ void main()
dispatch 1 1 1
probe uav 2 (0) rui(0x4990)
probe uav 2 (1) rui(0)
probe uav 2 (1) rd(5.25)
probe uav 2 (1) f64(5.25)
probe uav 2 (4) rui(13)
probe uav 2 (5) rui(0)
probe uav 2 (6) rui(0x4a20)
probe uav 2 (7) rui(0)
probe uav 2 (4) rd(-4.25)
probe uav 2 (4) f64(-4.25)
probe uav 2 (10) rui(15)
probe uav 2 (11) rui(0)