tests: Implement multisampling in the Vulkan renderer.

This commit is contained in:
Elizabeth Figura
2024-06-18 23:53:49 -05:00
committed by Henri Verbeet
parent fe21318b5f
commit 737967604e
Notes: Henri Verbeet 2024-07-11 00:41:24 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/924
4 changed files with 84 additions and 16 deletions

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@@ -186,6 +186,8 @@ struct shader_runner
uint32_t failed_resources[RESOURCE_TYPE_VERTEX_BUFFER + 1][VKD3D_BITMAP_SIZE(MAX_RESOURCES)];
unsigned int failed_resource_count;
uint32_t sample_count;
struct sampler samplers[MAX_SAMPLERS];
size_t sampler_count;