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tests: Implement multisampling in the Vulkan renderer.
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committed by
Henri Verbeet
parent
fe21318b5f
commit
737967604e
Notes:
Henri Verbeet
2024-07-11 00:41:24 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/924
@@ -186,6 +186,8 @@ struct shader_runner
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uint32_t failed_resources[RESOURCE_TYPE_VERTEX_BUFFER + 1][VKD3D_BITMAP_SIZE(MAX_RESOURCES)];
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unsigned int failed_resource_count;
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uint32_t sample_count;
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struct sampler samplers[MAX_SAMPLERS];
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size_t sampler_count;
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