vkd3d-shader/ir: Remove SATURATE modifiers after lowering them.

This commit is contained in:
Giovanni Mascellani
2025-10-16 12:16:33 +02:00
committed by Henri Verbeet
parent 346b62bc70
commit 737158e7b8
Notes: Henri Verbeet 2025-10-16 15:22:54 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1797
4 changed files with 3 additions and 19 deletions

View File

@@ -683,23 +683,17 @@ static void VKD3D_PRINTF_FUNC(3, 4) msl_print_assignment(
if (dst->vsir->shift)
msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_INTERNAL,
"Internal compiler error: Unhandled destination shift %#x.", dst->vsir->shift);
if (modifiers & ~VKD3DSPDM_SATURATE)
if (modifiers)
msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_INTERNAL,
"Internal compiler error: Unhandled destination modifier(s) %#x.", modifiers);
msl_print_indent(gen->buffer, gen->indent);
vkd3d_string_buffer_printf(gen->buffer, "%s%s = ", dst->register_name->buffer, dst->mask->buffer);
if (modifiers & VKD3DSPDM_SATURATE)
vkd3d_string_buffer_printf(gen->buffer, "saturate(");
va_start(args, format);
vkd3d_string_buffer_vprintf(gen->buffer, format, args);
va_end(args);
if (modifiers & VKD3DSPDM_SATURATE)
vkd3d_string_buffer_printf(gen->buffer, ")");
vkd3d_string_buffer_printf(gen->buffer, ";\n");
}