mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
libs/vkd3d: Add simple replacement for event objects.
This naming convention for exported functions is used to be consistent with other D3D12* functions().
This commit is contained in:
parent
a5e13cf53e
commit
733f720ee4
@ -171,6 +171,16 @@ typedef struct SECURITY_ATTRIBUTES SECURITY_ATTRIBUTES;
|
||||
# define IsEqualGUID(guid1, guid2) (!memcmp(guid1, guid2, sizeof(GUID)))
|
||||
#endif
|
||||
|
||||
#define WAIT_OBJECT_0 (0)
|
||||
#define WAIT_TIMEOUT (1)
|
||||
#define WAIT_FAILED (~0u)
|
||||
#define INFINITE (~0u)
|
||||
|
||||
HANDLE WINAPI VKD3DCreateEvent(void);
|
||||
BOOL WINAPI VKD3DSignalEvent(HANDLE event);
|
||||
unsigned int WINAPI VKD3DWaitEvent(HANDLE event, unsigned int milliseconds);
|
||||
void WINAPI VKD3DDestroyEvent(HANDLE event);
|
||||
|
||||
#elif !defined(__WIDL__)
|
||||
|
||||
# include <windows.h>
|
||||
|
@ -61,3 +61,111 @@ HRESULT WINAPI D3D12GetDebugInterface(REFIID riid, void **debug)
|
||||
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
/* Events */
|
||||
HANDLE WINAPI VKD3DCreateEvent(void)
|
||||
{
|
||||
struct vkd3d_event *event;
|
||||
int rc;
|
||||
|
||||
TRACE(".\n");
|
||||
|
||||
if (!(event = vkd3d_malloc(sizeof(*event))))
|
||||
return NULL;
|
||||
|
||||
if ((rc = pthread_mutex_init(&event->mutex, NULL)))
|
||||
{
|
||||
ERR("Failed to initialize mutex, error %d.\n", rc);
|
||||
vkd3d_free(event);
|
||||
return NULL;
|
||||
}
|
||||
if ((rc = pthread_cond_init(&event->cond, NULL)))
|
||||
{
|
||||
ERR("Failed to initialize condition variable, error %d.\n", rc);
|
||||
pthread_mutex_destroy(&event->mutex);
|
||||
vkd3d_free(event);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
event->is_signaled = FALSE;
|
||||
|
||||
TRACE("Created event %p.\n", event);
|
||||
|
||||
return event;
|
||||
}
|
||||
|
||||
unsigned int WINAPI VKD3DWaitEvent(HANDLE event, unsigned int milliseconds)
|
||||
{
|
||||
struct vkd3d_event *impl = event;
|
||||
int rc;
|
||||
|
||||
TRACE("event %p, milliseconds %u.\n", event, milliseconds);
|
||||
|
||||
if ((rc = pthread_mutex_lock(&impl->mutex)))
|
||||
{
|
||||
ERR("Failed to lock mutex, error %d.\n", rc);
|
||||
return WAIT_FAILED;
|
||||
}
|
||||
|
||||
if (impl->is_signaled || !milliseconds)
|
||||
{
|
||||
BOOL is_signaled = impl->is_signaled;
|
||||
impl->is_signaled = FALSE;
|
||||
pthread_mutex_unlock(&impl->mutex);
|
||||
return is_signaled ? WAIT_OBJECT_0 : WAIT_TIMEOUT;
|
||||
}
|
||||
|
||||
if (milliseconds == INFINITE)
|
||||
{
|
||||
do
|
||||
{
|
||||
if ((rc = pthread_cond_wait(&impl->cond, &impl->mutex)))
|
||||
{
|
||||
ERR("Failed to wait on condition variable, error %d.\n", rc);
|
||||
pthread_mutex_unlock(&impl->mutex);
|
||||
return WAIT_FAILED;
|
||||
}
|
||||
} while (!impl->is_signaled);
|
||||
|
||||
impl->is_signaled = FALSE;
|
||||
pthread_mutex_unlock(&impl->mutex);
|
||||
return WAIT_OBJECT_0;
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&impl->mutex);
|
||||
FIXME("Timed wait not implemented yet.\n");
|
||||
return WAIT_FAILED;
|
||||
}
|
||||
|
||||
BOOL WINAPI VKD3DSignalEvent(HANDLE event)
|
||||
{
|
||||
struct vkd3d_event *impl = event;
|
||||
int rc;
|
||||
|
||||
TRACE("event %p.\n", event);
|
||||
|
||||
if ((rc = pthread_mutex_lock(&impl->mutex)))
|
||||
{
|
||||
ERR("Failed to lock mutex, error %d.\n", rc);
|
||||
return FALSE;
|
||||
}
|
||||
impl->is_signaled = TRUE;
|
||||
pthread_cond_signal(&impl->cond);
|
||||
pthread_mutex_unlock(&impl->mutex);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void WINAPI VKD3DDestroyEvent(HANDLE event)
|
||||
{
|
||||
struct vkd3d_event *impl = event;
|
||||
int rc;
|
||||
|
||||
TRACE("event %p.\n", event);
|
||||
|
||||
if ((rc = pthread_mutex_destroy(&impl->mutex)))
|
||||
ERR("Failed to destroy mutex, error %d.\n", rc);
|
||||
if ((rc = pthread_cond_destroy(&impl->cond)))
|
||||
ERR("Failed to destroy condition variable, error %d.\n", rc);
|
||||
vkd3d_free(impl);
|
||||
}
|
||||
|
@ -46,6 +46,13 @@ struct vkd3d_instance
|
||||
struct vkd3d_vk_instance_procs vk_procs;
|
||||
};
|
||||
|
||||
struct vkd3d_event
|
||||
{
|
||||
pthread_mutex_t mutex;
|
||||
pthread_cond_t cond;
|
||||
BOOL is_signaled;
|
||||
};
|
||||
|
||||
/* ID3D12Fence */
|
||||
struct d3d12_fence
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user