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vkd3d-shader/hlsl: Introduce an hlsl_block_init() helper.
This commit is contained in:
committed by
Alexandre Julliard
parent
1da5a9a490
commit
725d408974
Notes:
Alexandre Julliard
2023-04-06 22:22:24 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/138
@@ -461,7 +461,7 @@ static bool init_deref_from_component_index(struct hlsl_ctx *ctx, struct hlsl_bl
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struct hlsl_type *path_type;
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struct hlsl_ir_constant *c;
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list_init(&block->instrs);
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hlsl_block_init(block);
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path_len = 0;
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path_type = hlsl_deref_get_type(ctx, prefix);
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@@ -1012,7 +1012,7 @@ struct hlsl_ir_store *hlsl_new_store_component(struct hlsl_ctx *ctx, struct hlsl
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struct hlsl_block comp_path_block;
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struct hlsl_ir_store *store;
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list_init(&block->instrs);
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hlsl_block_init(block);
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if (!(store = hlsl_alloc(ctx, sizeof(*store))))
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return NULL;
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@@ -1150,8 +1150,8 @@ struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condit
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return NULL;
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init_node(&iff->node, HLSL_IR_IF, NULL, &loc);
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hlsl_src_from_node(&iff->condition, condition);
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list_init(&iff->then_instrs.instrs);
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list_init(&iff->else_instrs.instrs);
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hlsl_block_init(&iff->then_instrs);
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hlsl_block_init(&iff->else_instrs);
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return iff;
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}
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@@ -1201,7 +1201,7 @@ struct hlsl_ir_load *hlsl_new_load_component(struct hlsl_ctx *ctx, struct hlsl_b
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struct hlsl_block comp_path_block;
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struct hlsl_ir_load *load;
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list_init(&block->instrs);
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hlsl_block_init(block);
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if (!(load = hlsl_alloc(ctx, sizeof(*load))))
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return NULL;
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@@ -1298,7 +1298,7 @@ struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_loc
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if (!(loop = hlsl_alloc(ctx, sizeof(*loop))))
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return NULL;
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init_node(&loop->node, HLSL_IR_LOOP, NULL, &loc);
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list_init(&loop->body.instrs);
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hlsl_block_init(&loop->body);
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return loop;
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}
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@@ -1601,7 +1601,7 @@ struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx,
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if (!(decl = hlsl_alloc(ctx, sizeof(*decl))))
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return NULL;
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list_init(&decl->body.instrs);
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hlsl_block_init(&decl->body);
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decl->return_type = return_type;
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decl->parameters = *parameters;
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decl->loc = *loc;
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