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tests: Mark some tests as requiring shader model 4.0.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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1f4056125d
commit
721ea8fa60
@@ -1,5 +1,7 @@
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[pixel shader]
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[require]
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shader model >= 4.0
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[pixel shader]
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float4 main(uniform int i, uniform uint u, uniform bool b, uniform half h) : sv_target
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{
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return float4(((float)i) + 1.5, ((float)u) - 2.5, ((float)b) / 2, h);
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