vkd3d-shader/hlsl: Parse the numthreads attribute.

This commit is contained in:
Zebediah Figura
2021-08-16 17:29:34 -05:00
committed by Alexandre Julliard
parent d6799bd5d3
commit 718c79b823
Notes: Alexandre Julliard 2022-11-08 23:05:16 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/43
3 changed files with 69 additions and 4 deletions

View File

@@ -119,6 +119,8 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_HLSL_INCOMPATIBLE_PROFILE = 5020,
VKD3D_SHADER_ERROR_HLSL_DIVISION_BY_ZERO = 5021,
VKD3D_SHADER_ERROR_HLSL_NON_STATIC_OBJECT_REF = 5022,
VKD3D_SHADER_ERROR_HLSL_INVALID_THREAD_COUNT = 5023,
VKD3D_SHADER_ERROR_HLSL_MISSING_ATTRIBUTE = 5024,
VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO = 5301,