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vkd3d-shader/hlsl: Parse the numthreads attribute.
This commit is contained in:
committed by
Alexandre Julliard
parent
d6799bd5d3
commit
718c79b823
Notes:
Alexandre Julliard
2022-11-08 23:05:16 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/43
@@ -119,6 +119,8 @@ enum vkd3d_shader_error
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VKD3D_SHADER_ERROR_HLSL_INCOMPATIBLE_PROFILE = 5020,
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VKD3D_SHADER_ERROR_HLSL_DIVISION_BY_ZERO = 5021,
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VKD3D_SHADER_ERROR_HLSL_NON_STATIC_OBJECT_REF = 5022,
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VKD3D_SHADER_ERROR_HLSL_INVALID_THREAD_COUNT = 5023,
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VKD3D_SHADER_ERROR_HLSL_MISSING_ATTRIBUTE = 5024,
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VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
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VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO = 5301,
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