vkd3d-shader/ir: Validate IGE instructions.

This commit is contained in:
Giovanni Mascellani
2025-06-23 21:23:57 +02:00
committed by Henri Verbeet
parent 9f455667eb
commit 715d23ebbb
Notes: Henri Verbeet 2025-07-14 18:53:07 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1608

View File

@@ -11402,6 +11402,7 @@ static const struct vsir_validator_instruction_desc vsir_validator_instructions[
[VSIR_OP_HS_JOIN_PHASE] = {0, 0, vsir_validate_hull_shader_phase},
[VSIR_OP_IADD] = {1, 2, vsir_validate_integer_elementwise_operation},
[VSIR_OP_IEQ] = {1, 2, vsir_validate_integer_comparison_operation},
[VSIR_OP_IGE] = {1, 2, vsir_validate_integer_comparison_operation},
[VSIR_OP_DCL_GS_INSTANCES] = {0, 0, vsir_validate_dcl_gs_instances},
[VSIR_OP_DCL_HS_MAX_TESSFACTOR] = {0, 0, vsir_validate_dcl_hs_max_tessfactor},
[VSIR_OP_DCL_INDEX_RANGE] = {0, 0, vsir_validate_dcl_index_range},