vkd3d-shader: Replace hlsl_message() with hlsl_error().

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-02-21 22:04:37 -06:00
committed by Alexandre Julliard
parent 6124aa664f
commit 7069fa1c40
3 changed files with 3 additions and 8 deletions

View File

@@ -3110,7 +3110,9 @@ int hlsl_parser_compile(struct hlsl_ctx *ctx, const char *entrypoint)
if (!(entry_func = get_func_entry(ctx, entrypoint)))
{
hlsl_message("error: entry point \"%s\" is not defined\n", entrypoint);
const struct vkd3d_shader_location loc = {.source_name = ctx->location.source_name};
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Entry point \"%s\" is not defined.", entrypoint);
return VKD3D_ERROR_INVALID_SHADER;
}