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vkd3d-shader/d3dbc: Don't require a hlsl_semantic to get register and usage.
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parent
003f4c7600
commit
704ce03561
Notes:
Henri Verbeet
2024-07-09 21:08:22 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/877
@ -1354,8 +1354,8 @@ int d3dbc_parse(const struct vkd3d_shader_compile_info *compile_info, uint64_t c
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return ret;
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}
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bool hlsl_sm1_register_from_semantic(const struct vkd3d_shader_version *version,
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const struct hlsl_semantic *semantic, bool output, enum vkd3d_shader_register_type *type, unsigned int *reg)
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bool hlsl_sm1_register_from_semantic(const struct vkd3d_shader_version *version, const char *semantic_name,
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unsigned int semantic_index, bool output, enum vkd3d_shader_register_type *type, unsigned int *reg)
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{
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unsigned int i;
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@ -1405,7 +1405,7 @@ bool hlsl_sm1_register_from_semantic(const struct vkd3d_shader_version *version,
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for (i = 0; i < ARRAY_SIZE(register_table); ++i)
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{
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if (!ascii_strcasecmp(semantic->name, register_table[i].semantic)
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if (!ascii_strcasecmp(semantic_name, register_table[i].semantic)
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&& output == register_table[i].output
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&& version->type == register_table[i].shader_type
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&& version->major == register_table[i].major_version)
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@ -1414,7 +1414,7 @@ bool hlsl_sm1_register_from_semantic(const struct vkd3d_shader_version *version,
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if (register_table[i].type == VKD3DSPR_MISCTYPE || register_table[i].type == VKD3DSPR_RASTOUT)
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*reg = register_table[i].offset;
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else
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*reg = semantic->index;
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*reg = semantic_index;
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return true;
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}
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}
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@ -1422,7 +1422,8 @@ bool hlsl_sm1_register_from_semantic(const struct vkd3d_shader_version *version,
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return false;
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}
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bool hlsl_sm1_usage_from_semantic(const struct hlsl_semantic *semantic, D3DDECLUSAGE *usage, uint32_t *usage_idx)
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bool hlsl_sm1_usage_from_semantic(const char *semantic_name,
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uint32_t semantic_index, D3DDECLUSAGE *usage, uint32_t *usage_idx)
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{
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static const struct
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{
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@ -1454,10 +1455,10 @@ bool hlsl_sm1_usage_from_semantic(const struct hlsl_semantic *semantic, D3DDECLU
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for (i = 0; i < ARRAY_SIZE(semantics); ++i)
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{
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if (!ascii_strcasecmp(semantic->name, semantics[i].name))
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if (!ascii_strcasecmp(semantic_name, semantics[i].name))
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{
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*usage = semantics[i].usage;
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*usage_idx = semantic->index;
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*usage_idx = semantic_index;
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return true;
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}
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}
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@ -2167,14 +2168,14 @@ static void d3dbc_write_semantic_dcl(struct d3dbc_compiler *d3dbc, const struct
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if ((!output && !var->last_read) || (output && !var->first_write))
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return;
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if (hlsl_sm1_register_from_semantic(version, &var->semantic, output, ®.type, ®.reg))
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if (hlsl_sm1_register_from_semantic(version, var->semantic.name, var->semantic.index, output, ®.type, ®.reg))
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{
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usage = 0;
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usage_idx = 0;
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}
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else
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{
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ret = hlsl_sm1_usage_from_semantic(&var->semantic, &usage, &usage_idx);
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ret = hlsl_sm1_usage_from_semantic(var->semantic.name, var->semantic.index, &usage, &usage_idx);
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assert(ret);
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reg.type = output ? VKD3DSPR_OUTPUT : VKD3DSPR_INPUT;
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reg.reg = var->regs[HLSL_REGSET_NUMERIC].id;
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@ -2572,8 +2573,8 @@ static void d3dbc_write_load(struct d3dbc_compiler *d3dbc, const struct hlsl_ir_
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}
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else if (load->src.var->is_input_semantic)
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{
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if (!hlsl_sm1_register_from_semantic(&d3dbc->program->shader_version, &load->src.var->semantic,
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false, &sm1_instr.srcs[0].type, &sm1_instr.srcs[0].reg))
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if (!hlsl_sm1_register_from_semantic(&d3dbc->program->shader_version, load->src.var->semantic.name,
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load->src.var->semantic.index, false, &sm1_instr.srcs[0].type, &sm1_instr.srcs[0].reg))
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{
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assert(reg.allocated);
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sm1_instr.srcs[0].type = VKD3DSPR_INPUT;
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@ -2693,8 +2694,8 @@ static void d3dbc_write_store(struct d3dbc_compiler *d3dbc, const struct hlsl_ir
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sm1_instr.dst.type = VKD3DSPR_TEMP;
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sm1_instr.dst.reg = 0;
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}
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else if (!hlsl_sm1_register_from_semantic(&d3dbc->program->shader_version,
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&store->lhs.var->semantic, true, &sm1_instr.dst.type, &sm1_instr.dst.reg))
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else if (!hlsl_sm1_register_from_semantic(&d3dbc->program->shader_version, store->lhs.var->semantic.name,
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store->lhs.var->semantic.index, true, &sm1_instr.dst.type, &sm1_instr.dst.reg))
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{
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assert(reg.allocated);
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sm1_instr.dst.type = VKD3DSPR_OUTPUT;
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@ -1469,9 +1469,10 @@ bool hlsl_transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx,
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D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type);
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D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type);
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bool hlsl_sm1_register_from_semantic(const struct vkd3d_shader_version *version,
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const struct hlsl_semantic *semantic, bool output, enum vkd3d_shader_register_type *type, unsigned int *reg);
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bool hlsl_sm1_usage_from_semantic(const struct hlsl_semantic *semantic, D3DDECLUSAGE *usage, uint32_t *usage_idx);
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bool hlsl_sm1_register_from_semantic(const struct vkd3d_shader_version *version, const char *semantic_name,
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unsigned int semantic_index, bool output, enum vkd3d_shader_register_type *type, unsigned int *reg);
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bool hlsl_sm1_usage_from_semantic(const char *semantic_name,
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uint32_t semantic_index, D3DDECLUSAGE *usage, uint32_t *usage_idx);
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void write_sm1_uniforms(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer);
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int d3dbc_compile(struct vsir_program *program, uint64_t config_flags,
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@ -4727,8 +4727,9 @@ static void allocate_semantic_register(struct hlsl_ctx *ctx, struct hlsl_ir_var
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version.major = ctx->profile->major_version;
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version.minor = ctx->profile->minor_version;
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version.type = ctx->profile->type;
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builtin = hlsl_sm1_register_from_semantic(&version, &var->semantic, output, &type, ®);
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if (!builtin && !hlsl_sm1_usage_from_semantic(&var->semantic, &usage, &usage_idx))
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builtin = hlsl_sm1_register_from_semantic(&version,
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var->semantic.name, var->semantic.index, output, &type, ®);
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if (!builtin && !hlsl_sm1_usage_from_semantic(var->semantic.name, var->semantic.index, &usage, &usage_idx))
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{
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hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC,
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"Invalid semantic '%s'.", var->semantic.name);
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