tests/shader_runner_metal: Implement explicit descriptor mapping.

This commit is contained in:
Giovanni Mascellani
2025-11-07 00:02:11 +01:00
committed by Henri Verbeet
parent 653de0c076
commit 7022bb57fc
Notes: Henri Verbeet 2025-11-12 15:30:40 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1811
2 changed files with 74 additions and 84 deletions

View File

@@ -87,12 +87,12 @@ probe (0, 0) f32(2.0, 2.0, 2.0, 2.0)
u[2:2], space 0, uav 3
[test]
draw quad
todo(msl) draw quad
probe (0, 0) f32(3.0, 3.0, 3.0, 3.0)
[descriptors]
u[2:3], space 0, uav 1
[test]
draw quad
todo(msl) draw quad
probe (0, 0) f32(1.0, 1.0, 1.0, 1.0)