tests: Test point sprite.

This commit is contained in:
Elizabeth Figura
2024-10-15 19:04:25 -05:00
committed by Henri Verbeet
parent a492d64fef
commit 6fd1a1ce7e
Notes: Henri Verbeet 2024-10-22 20:53:34 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1188
6 changed files with 65 additions and 1 deletions

View File

@@ -492,6 +492,8 @@ static bool d3d9_runner_draw(struct shader_runner *r,
ok(hr == D3D_OK, "Failed to set render state, hr %#lx.\n", hr);
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_POINTSIZE_MAX, float_to_int(runner->r.point_size_max));
ok(hr == D3D_OK, "Failed to set render state, hr %#lx.\n", hr);
hr = IDirect3DDevice9_SetRenderState(device, D3DRS_POINTSPRITEENABLE, runner->r.point_sprite);
ok(hr == D3D_OK, "Failed to set render state, hr %#lx.\n", hr);
hr = IDirect3DDevice9_CreateVertexDeclaration(device, decl_elements, &vertex_declaration);
ok(hr == D3D_OK, "Failed to create vertex declaration, hr %#lx.\n", hr);