mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/msl: Implement VKD3DSIH_GATHER4_PO.
This commit is contained in:
Notes:
Henri Verbeet
2025-06-24 16:32:54 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1593
@@ -965,8 +965,9 @@ static void msl_ld(struct msl_generator *gen, const struct vkd3d_shader_instruct
|
|||||||
|
|
||||||
static void msl_sample(struct msl_generator *gen, const struct vkd3d_shader_instruction *ins)
|
static void msl_sample(struct msl_generator *gen, const struct vkd3d_shader_instruction *ins)
|
||||||
{
|
{
|
||||||
bool bias, compare, comparison_sampler, gather, grad, lod, lod_zero;
|
bool bias, compare, comparison_sampler, gather, grad, lod, lod_zero, offset;
|
||||||
const struct msl_resource_type_info *resource_type_info;
|
const struct msl_resource_type_info *resource_type_info;
|
||||||
|
const struct vkd3d_shader_src_param *resource, *sampler;
|
||||||
unsigned int resource_id, resource_idx, resource_space;
|
unsigned int resource_id, resource_idx, resource_space;
|
||||||
const struct vkd3d_shader_descriptor_binding *binding;
|
const struct vkd3d_shader_descriptor_binding *binding;
|
||||||
unsigned int sampler_id, sampler_idx, sampler_space;
|
unsigned int sampler_id, sampler_idx, sampler_space;
|
||||||
@@ -982,22 +983,27 @@ static void msl_sample(struct msl_generator *gen, const struct vkd3d_shader_inst
|
|||||||
bias = ins->opcode == VKD3DSIH_SAMPLE_B;
|
bias = ins->opcode == VKD3DSIH_SAMPLE_B;
|
||||||
compare = ins->opcode == VKD3DSIH_GATHER4_C || ins->opcode == VKD3DSIH_SAMPLE_C
|
compare = ins->opcode == VKD3DSIH_GATHER4_C || ins->opcode == VKD3DSIH_SAMPLE_C
|
||||||
|| ins->opcode == VKD3DSIH_SAMPLE_C_LZ;
|
|| ins->opcode == VKD3DSIH_SAMPLE_C_LZ;
|
||||||
gather = ins->opcode == VKD3DSIH_GATHER4 || ins->opcode == VKD3DSIH_GATHER4_C;
|
gather = ins->opcode == VKD3DSIH_GATHER4 || ins->opcode == VKD3DSIH_GATHER4_C
|
||||||
|
|| ins->opcode == VKD3DSIH_GATHER4_PO;
|
||||||
grad = ins->opcode == VKD3DSIH_SAMPLE_GRAD;
|
grad = ins->opcode == VKD3DSIH_SAMPLE_GRAD;
|
||||||
lod = ins->opcode == VKD3DSIH_SAMPLE_LOD;
|
lod = ins->opcode == VKD3DSIH_SAMPLE_LOD;
|
||||||
lod_zero = ins->opcode == VKD3DSIH_SAMPLE_C_LZ;
|
lod_zero = ins->opcode == VKD3DSIH_SAMPLE_C_LZ;
|
||||||
|
offset = ins->opcode == VKD3DSIH_GATHER4_PO;
|
||||||
|
|
||||||
|
resource = &ins->src[1 + offset];
|
||||||
|
sampler = &ins->src[2 + offset];
|
||||||
|
|
||||||
if (vkd3d_shader_instruction_has_texel_offset(ins))
|
if (vkd3d_shader_instruction_has_texel_offset(ins))
|
||||||
msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_INTERNAL,
|
msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_INTERNAL,
|
||||||
"Internal compiler error: Unhandled texel sample offset.");
|
"Internal compiler error: Unhandled texel sample offset.");
|
||||||
|
|
||||||
if (ins->src[1].reg.idx[0].rel_addr || ins->src[1].reg.idx[1].rel_addr
|
if (resource->reg.idx[0].rel_addr || resource->reg.idx[1].rel_addr
|
||||||
|| ins->src[2].reg.idx[0].rel_addr || ins->src[2].reg.idx[1].rel_addr)
|
|| sampler->reg.idx[0].rel_addr || sampler->reg.idx[1].rel_addr)
|
||||||
msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_UNSUPPORTED,
|
msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_UNSUPPORTED,
|
||||||
"Descriptor indexing is not supported.");
|
"Descriptor indexing is not supported.");
|
||||||
|
|
||||||
resource_id = ins->src[1].reg.idx[0].offset;
|
resource_id = resource->reg.idx[0].offset;
|
||||||
resource_idx = ins->src[1].reg.idx[1].offset;
|
resource_idx = resource->reg.idx[1].offset;
|
||||||
if ((d = vkd3d_shader_find_descriptor(&gen->program->descriptors,
|
if ((d = vkd3d_shader_find_descriptor(&gen->program->descriptors,
|
||||||
VKD3D_SHADER_DESCRIPTOR_TYPE_SRV, resource_id)))
|
VKD3D_SHADER_DESCRIPTOR_TYPE_SRV, resource_id)))
|
||||||
{
|
{
|
||||||
@@ -1050,8 +1056,8 @@ static void msl_sample(struct msl_generator *gen, const struct vkd3d_shader_inst
|
|||||||
srv_binding = 0;
|
srv_binding = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
sampler_id = ins->src[2].reg.idx[0].offset;
|
sampler_id = sampler->reg.idx[0].offset;
|
||||||
sampler_idx = ins->src[2].reg.idx[1].offset;
|
sampler_idx = sampler->reg.idx[1].offset;
|
||||||
if ((d = vkd3d_shader_find_descriptor(&gen->program->descriptors,
|
if ((d = vkd3d_shader_find_descriptor(&gen->program->descriptors,
|
||||||
VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, sampler_id)))
|
VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, sampler_id)))
|
||||||
{
|
{
|
||||||
@@ -1145,9 +1151,17 @@ static void msl_sample(struct msl_generator *gen, const struct vkd3d_shader_inst
|
|||||||
msl_print_src_with_type(sample, gen, &ins->src[3], VKD3DSP_WRITEMASK_0, ins->src[3].reg.data_type);
|
msl_print_src_with_type(sample, gen, &ins->src[3], VKD3DSP_WRITEMASK_0, ins->src[3].reg.data_type);
|
||||||
vkd3d_string_buffer_printf(sample, ")");
|
vkd3d_string_buffer_printf(sample, ")");
|
||||||
}
|
}
|
||||||
if (gather && !compare && (component_idx = vsir_swizzle_get_component(ins->src[2].swizzle, 0)))
|
if (offset)
|
||||||
{
|
{
|
||||||
if (resource_type_info->offset)
|
if (!resource_type_info->offset)
|
||||||
|
msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_UNSUPPORTED,
|
||||||
|
"Texel sample offsets are not supported with resource type %#x.", resource_type);
|
||||||
|
vkd3d_string_buffer_printf(sample, ", ");
|
||||||
|
msl_print_src_with_type(sample, gen, &ins->src[1], coord_mask, ins->src[1].reg.data_type);
|
||||||
|
}
|
||||||
|
if (gather && !compare && (component_idx = vsir_swizzle_get_component(sampler->swizzle, 0)))
|
||||||
|
{
|
||||||
|
if (!offset && resource_type_info->offset)
|
||||||
vkd3d_string_buffer_printf(sample, ", int2(0)");
|
vkd3d_string_buffer_printf(sample, ", int2(0)");
|
||||||
vkd3d_string_buffer_printf(sample, ", component::%c", "xyzw"[component_idx]);
|
vkd3d_string_buffer_printf(sample, ", component::%c", "xyzw"[component_idx]);
|
||||||
}
|
}
|
||||||
@@ -1155,7 +1169,7 @@ static void msl_sample(struct msl_generator *gen, const struct vkd3d_shader_inst
|
|||||||
if (ins->dst[0].reg.data_type == VKD3D_DATA_UINT)
|
if (ins->dst[0].reg.data_type == VKD3D_DATA_UINT)
|
||||||
vkd3d_string_buffer_printf(sample, ")");
|
vkd3d_string_buffer_printf(sample, ")");
|
||||||
if (!compare || gather)
|
if (!compare || gather)
|
||||||
msl_print_swizzle(sample, ins->src[1].swizzle, ins->dst[0].write_mask);
|
msl_print_swizzle(sample, resource->swizzle, ins->dst[0].write_mask);
|
||||||
|
|
||||||
msl_print_assignment(gen, &dst, "%s", sample->buffer);
|
msl_print_assignment(gen, &dst, "%s", sample->buffer);
|
||||||
|
|
||||||
@@ -1300,6 +1314,7 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
|
|||||||
break;
|
break;
|
||||||
case VKD3DSIH_GATHER4:
|
case VKD3DSIH_GATHER4:
|
||||||
case VKD3DSIH_GATHER4_C:
|
case VKD3DSIH_GATHER4_C:
|
||||||
|
case VKD3DSIH_GATHER4_PO:
|
||||||
case VKD3DSIH_SAMPLE:
|
case VKD3DSIH_SAMPLE:
|
||||||
case VKD3DSIH_SAMPLE_B:
|
case VKD3DSIH_SAMPLE_B:
|
||||||
case VKD3DSIH_SAMPLE_C:
|
case VKD3DSIH_SAMPLE_C:
|
||||||
|
@@ -113,5 +113,5 @@ float4 main() : sv_target
|
|||||||
|
|
||||||
[test]
|
[test]
|
||||||
uniform 0 int4 1 0 0 0
|
uniform 0 int4 1 0 0 0
|
||||||
todo(msl) draw quad
|
draw quad
|
||||||
bug(d3d12 & mvk) probe (0, 0) rgba (0.1, 0.2, 0.2, 0.1)
|
bug(d3d12 & mvk) probe (0, 0) rgba (0.1, 0.2, 0.2, 0.1)
|
||||||
|
Reference in New Issue
Block a user