vkd3d-shader/msl: Implement VKD3DSIH_DP4.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 046e9b5286
commit 6f7ee57e29
Notes: Henri Verbeet 2024-12-03 14:57:01 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1291
4 changed files with 10 additions and 7 deletions

View File

@@ -543,6 +543,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_DP3:
msl_dot(gen, ins, vkd3d_write_mask_from_component_count(3));
break;
case VKD3DSIH_DP4:
msl_dot(gen, ins, VKD3DSP_WRITEMASK_ALL);
break;
case VKD3DSIH_FRC:
msl_intrinsic(gen, ins, "fract");
break;