vkd3d-shader/ir: Introduce opcode SIN.

It is meant to compute sine.
This commit is contained in:
Giovanni Mascellani
2025-06-09 22:21:08 +02:00
committed by Henri Verbeet
parent 322f2e5496
commit 6f092fb84a
Notes: Henri Verbeet 2025-06-19 20:51:53 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1557
4 changed files with 7 additions and 25 deletions

View File

@@ -291,6 +291,7 @@ const char *vsir_opcode_get_name(enum vkd3d_shader_opcode op, const char *error)
[VKD3DSIH_SETP ] = "setp",
[VKD3DSIH_SGE ] = "sge",
[VKD3DSIH_SGN ] = "sgn",
[VKD3DSIH_SIN ] = "sin",
[VKD3DSIH_SINCOS ] = "sincos",
[VKD3DSIH_SLT ] = "slt",
[VKD3DSIH_SQRT ] = "sqrt",