vkd3d-shader/ir: Validate data types for X2NEG source modifiers.

This commit is contained in:
Giovanni Mascellani
2025-06-09 21:19:26 +02:00
committed by Henri Verbeet
parent 2d783da3a7
commit 6ef23544f4
Notes: Henri Verbeet 2025-06-23 20:19:18 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1582

View File

@@ -9730,6 +9730,7 @@ static void vsir_validate_src_param(struct validation_context *ctx,
[VKD3DSPSM_SIGNNEG] = {F32_BIT},
[VKD3DSPSM_COMP] = {F32_BIT},
[VKD3DSPSM_X2] = {F32_BIT},
[VKD3DSPSM_X2NEG] = {F32_BIT},
};
vsir_validate_register(ctx, &src->reg);