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libs/vkd3d: Avoid recording invalid vkCmdCopyImage() commands.
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@ -2242,10 +2242,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
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{
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{
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struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
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struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
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struct d3d12_resource *dst_resource, *src_resource;
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struct d3d12_resource *dst_resource, *src_resource;
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const struct vkd3d_format *src_format, *dst_format;
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const struct vkd3d_vk_device_procs *vk_procs;
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const struct vkd3d_vk_device_procs *vk_procs;
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VkBufferImageCopy buffer_image_copy;
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VkBufferImageCopy buffer_image_copy;
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VkImageCopy image_copy;
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VkImageCopy image_copy;
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const struct vkd3d_format *src_format, *dst_format;
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TRACE("iface %p, dst %p, dst_x %u, dst_y %u, dst_z %u, src %p, src_box %p.\n",
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TRACE("iface %p, dst %p, dst_x %u, dst_y %u, dst_z %u, src %p, src_box %p.\n",
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iface, dst, dst_x, dst_y, dst_z, src, src_box);
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iface, dst, dst_x, dst_y, dst_z, src, src_box);
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@ -2328,6 +2328,14 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
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&& (src_format->vk_aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT))
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&& (src_format->vk_aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT))
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FIXME("Depth-stencil format %#x not fully supported yet.\n", src_format->dxgi_format);
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FIXME("Depth-stencil format %#x not fully supported yet.\n", src_format->dxgi_format);
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if (dst_format->vk_aspect_mask != src_format->vk_aspect_mask)
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{
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FIXME("Formats %#x, %#x -> %#x, %#x not supported yet.\n",
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src_format->dxgi_format, src_format->vk_format,
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dst_format->dxgi_format, dst_format->vk_format);
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return;
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}
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vk_image_copy_from_d3d12(&image_copy, src->u.SubresourceIndex, dst->u.SubresourceIndex,
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vk_image_copy_from_d3d12(&image_copy, src->u.SubresourceIndex, dst->u.SubresourceIndex,
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&src_resource->desc, &dst_resource->desc, src_format, dst_format,
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&src_resource->desc, &dst_resource->desc, src_format, dst_format,
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src_box, dst_x, dst_y, dst_z);
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src_box, dst_x, dst_y, dst_z);
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