vkd3d-shader/ir: Use vsir_data_type_get_name() in vsir_validate_src_param().

This commit is contained in:
Henri Verbeet
2025-08-29 21:22:48 +02:00
parent 8c94dc871d
commit 6e68f29fa7
Notes: Henri Verbeet 2025-09-04 14:11:35 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1711

View File

@@ -10168,7 +10168,8 @@ static void vsir_validate_src_param(struct validation_context *ctx,
{ {
if (!(src_modifier_data[src->modifiers].data_type_mask & (1u << src->reg.data_type))) if (!(src_modifier_data[src->modifiers].data_type_mask & (1u << src->reg.data_type)))
validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_MODIFIERS, validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_MODIFIERS,
"Source has invalid modifier %#x for data type %u.", src->modifiers, src->reg.data_type); "Source has invalid modifier %#x for data type \"%s\" (%#x).",
src->modifiers, vsir_data_type_get_name(src->reg.data_type, "<unknown>"), src->reg.data_type);
} }
switch (src->reg.type) switch (src->reg.type)