vkd3d-shader/fx: Implement shader assignment.

This commit is contained in:
Anna (navi) Figueiredo Gomes
2025-01-14 22:45:57 +01:00
committed by Henri Verbeet
parent 46169b1a3b
commit 6e15664bff
Notes: Henri Verbeet 2025-12-09 17:21:48 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Nikolay Sivov (@nsivov)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1340
7 changed files with 154 additions and 17 deletions

View File

@@ -270,8 +270,7 @@ technique10 T0
}
}
[effect todo]
[effect]
float4 fun(uniform float4 a, float4 b : FOO) : sv_target
{
return 10 * a + b;
@@ -285,7 +284,7 @@ technique10 T0
}
}
[effect todo]
[effect]
float4 vs( float4 Pos : POSITION ) : SV_POSITION { return Pos; }
float4 ps( float4 Pos : SV_POSITION ) : SV_Target { return float4( 1.0f, 1.0f, 0.0f, 1.0f ); }