vkd3d-shader/fx: Implement shader assignment.

This commit is contained in:
Anna (navi) Figueiredo Gomes
2025-01-14 22:45:57 +01:00
committed by Henri Verbeet
parent 46169b1a3b
commit 6e15664bff
Notes: Henri Verbeet 2025-12-09 17:21:48 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Nikolay Sivov (@nsivov)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1340
7 changed files with 154 additions and 17 deletions

View File

@@ -1652,8 +1652,8 @@ void hlsl_lower_index_loads(struct hlsl_ctx *ctx, struct hlsl_block *body);
void hlsl_run_const_passes(struct hlsl_ctx *ctx, struct hlsl_block *body);
int hlsl_emit_effect_binary(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out);
int hlsl_emit_vsir(struct hlsl_ctx *ctx, const struct vkd3d_shader_compile_info *compile_info,
struct hlsl_ir_function_decl *entry_func, struct vsir_program *program,
struct vkd3d_shader_code *reflection_data);
struct hlsl_ir_function_decl *entry_func, const struct hlsl_block *initializers,
struct vsir_program *program, struct vkd3d_shader_code *reflection_data);
bool hlsl_init_deref(struct hlsl_ctx *ctx, struct hlsl_deref *deref, struct hlsl_ir_var *var, unsigned int path_len);
bool hlsl_init_deref_from_index_chain(struct hlsl_ctx *ctx, struct hlsl_deref *deref, struct hlsl_ir_node *chain);