vkd3d-shader/fx: Implement shader assignment.

This commit is contained in:
Anna (navi) Figueiredo Gomes
2025-01-14 22:45:57 +01:00
committed by Henri Verbeet
parent 46169b1a3b
commit 6e15664bff
Notes: Henri Verbeet 2025-12-09 17:21:48 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Nikolay Sivov (@nsivov)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1340
7 changed files with 154 additions and 17 deletions

View File

@@ -5333,7 +5333,7 @@ int hlsl_parse(const struct vkd3d_shader_compile_info *compile_info,
return VKD3D_ERROR_INVALID_SHADER;
}
ret = hlsl_emit_vsir(&ctx, compile_info, entry_func, program, reflection_data);
ret = hlsl_emit_vsir(&ctx, compile_info, entry_func, NULL, program, reflection_data);
hlsl_ctx_cleanup(&ctx);
if (ret < 0)
vsir_program_cleanup(program);