vkd3d-shader: Factor out hlsl_new_load().

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-03-18 00:22:20 -05:00
committed by Alexandre Julliard
parent 3ac20487f8
commit 6d10d887d0
3 changed files with 12 additions and 6 deletions

View File

@@ -497,17 +497,24 @@ struct hlsl_ir_if *hlsl_new_if(struct hlsl_ir_node *condition, struct vkd3d_shad
return iff;
}
struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ir_var *var, const struct vkd3d_shader_location loc)
struct hlsl_ir_load *hlsl_new_load(struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
struct hlsl_type *type, const struct vkd3d_shader_location loc)
{
struct hlsl_ir_load *load;
if (!(load = vkd3d_calloc(1, sizeof(*load))))
return NULL;
init_node(&load->node, HLSL_IR_LOAD, var->data_type, loc);
init_node(&load->node, HLSL_IR_LOAD, type, loc);
load->src.var = var;
hlsl_src_from_node(&load->src.offset, offset);
return load;
}
struct hlsl_ir_load *hlsl_new_var_load(struct hlsl_ir_var *var, const struct vkd3d_shader_location loc)
{
return hlsl_new_load(var, NULL, var->data_type, loc);
}
struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components,
struct hlsl_ir_node *val, struct vkd3d_shader_location *loc)
{