libs/vkd3d-shader: Store structure stride in symbol table.

This commit is contained in:
Józef Kucia
2017-08-22 14:53:33 +02:00
parent 18a7e62b3f
commit 6c5d8da24d
2 changed files with 21 additions and 34 deletions

View File

@@ -819,7 +819,6 @@ struct vkd3d_shader_signature_element *shader_find_signature_element(const struc
const char *semantic_name, unsigned int semantic_idx, unsigned int stream_idx) DECLSPEC_HIDDEN;
void free_shader_desc(struct vkd3d_shader_desc *desc) DECLSPEC_HIDDEN;
#define MAX_SHADER_RESOURCE_VIEWS 128
#define MAX_UNORDERED_ACCESS_VIEWS 8
struct vkd3d_shader_scan_info