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libs/vkd3d-shader: Implement root signature serialization.
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@@ -116,6 +116,9 @@ HRESULT vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
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D3D12_ROOT_SIGNATURE_DESC *root_signature);
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void vkd3d_shader_free_root_signature(D3D12_ROOT_SIGNATURE_DESC *root_signature);
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HRESULT vkd3d_shader_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *root_signature,
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struct vkd3d_shader_code *dxbc);
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#define VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS 8
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struct vkd3d_shader_scan_info
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