vkd3d-shader/hlsl: Handle 'linear centroid' modifier.

This commit is contained in:
Nikolay Sivov
2023-11-26 20:36:29 +01:00
committed by Alexandre Julliard
parent 10957bebbf
commit 6a4a9a4518
Notes: Alexandre Julliard 2023-11-28 00:13:17 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/496
5 changed files with 11 additions and 1 deletions

View File

@@ -4893,6 +4893,7 @@ static void check_duplicated_switch_cases(struct hlsl_ctx *ctx, const struct hls
%token KW_IN
%token KW_INLINE
%token KW_INOUT
%token KW_LINEAR
%token KW_MATRIX
%token KW_NAMESPACE
%token KW_NOINTERPOLATION
@@ -6262,6 +6263,10 @@ var_modifiers:
{
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_CENTROID, &@1);
}
| KW_LINEAR var_modifiers
{
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_LINEAR, &@1);
}
| KW_NOPERSPECTIVE var_modifiers
{
$$ = add_modifiers(ctx, $2, HLSL_STORAGE_NOPERSPECTIVE, &@1);