vkd3d-shader/hlsl: Handle 'linear centroid' modifier.

This commit is contained in:
Nikolay Sivov
2023-11-26 20:36:29 +01:00
committed by Alexandre Julliard
parent 10957bebbf
commit 6a4a9a4518
Notes: Alexandre Julliard 2023-11-28 00:13:17 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/496
5 changed files with 11 additions and 1 deletions

View File

@@ -2255,6 +2255,8 @@ struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsig
if (modifiers & HLSL_STORAGE_EXTERN)
vkd3d_string_buffer_printf(string, "extern ");
if (modifiers & HLSL_STORAGE_LINEAR)
vkd3d_string_buffer_printf(string, "linear ");
if (modifiers & HLSL_STORAGE_NOINTERPOLATION)
vkd3d_string_buffer_printf(string, "nointerpolation ");
if (modifiers & HLSL_STORAGE_CENTROID)