vkd3d-shader/msl: Implement VKD3DSIH_INEG.

This commit is contained in:
Henri Verbeet
2025-05-23 21:01:53 +02:00
parent 1913f5e6f9
commit 6a159a5565
Notes: Henri Verbeet 2025-06-11 20:37:50 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1560
3 changed files with 28 additions and 25 deletions

View File

@@ -11,77 +11,77 @@ float4 main() : sv_target
[test]
uniform 0 uint 0x5140
todo(msl) draw quad
draw quad
probe (0, 0) rgba(42.0, 42.0, 42.0, 42.0)
% zero
uniform 0 uint 0x0
todo(msl) draw quad
draw quad
probe (0, 0) rgba(0.0, 0.0, 0.0, 0.0)
% negative zero
uniform 0 uint 0x8000
todo(msl) draw quad
draw quad
probe (0, 0) rgba(-0.0, -0.0, -0.0, -0.0)
% subnormal number
uniform 0 uint 0x1
todo(msl) draw quad
draw quad
probe (0, 0) rgba(5.9604645e-08, 5.9604645e-08, 5.9604645e-08, 5.9604645e-08)
% subnormal number
uniform 0 uint 0x2
todo(msl) draw quad
draw quad
probe (0, 0) rgba(1.1920929e-07, 1.1920929e-07, 1.1920929e-07, 1.1920929e-07)
% subnormal number
uniform 0 uint 0x4
todo(msl) draw quad
draw quad
probe (0, 0) rgba(2.3841858e-07, 2.3841858e-07, 2.3841858e-07, 2.3841858e-07)
% subnormal number
uniform 0 uint 0x8
todo(msl) draw quad
draw quad
probe (0, 0) rgba(4.7683716e-07, 4.7683716e-07, 4.7683716e-07, 4.7683716e-07)
% subnormal number
uniform 0 uint 0x10
todo(msl) draw quad
draw quad
probe (0, 0) rgba(9.536743e-07, 9.536743e-07, 9.536743e-07, 9.536743e-07)
% subnormal number
uniform 0 uint 0x20
todo(msl) draw quad
draw quad
probe (0, 0) rgba(1.9073486e-06, 1.9073486e-06, 1.9073486e-06, 1.9073486e-06)
% subnormal number
uniform 0 uint 0x40
todo(msl) draw quad
draw quad
probe (0, 0) rgba(3.8146973e-06, 3.8146973e-06, 3.8146973e-06, 3.8146973e-06)
% subnormal number
uniform 0 uint 0x80
todo(msl) draw quad
draw quad
probe (0, 0) rgba(7.6293945e-06, 7.6293945e-06, 7.6293945e-06, 7.6293945e-06)
% subnormal number
uniform 0 uint 0x100
todo(msl) draw quad
draw quad
probe (0, 0) rgba(1.5258789e-05, 1.5258789e-05, 1.5258789e-05, 1.5258789e-05)
% subnormal number
uniform 0 uint 0x200
todo(msl) draw quad
draw quad
probe (0, 0) rgba(3.0517578e-05, 3.0517578e-05, 3.0517578e-05, 3.0517578e-05)
% I'd love to use rgba probes here but msvc doesn't scanf infinity :(
% positive infinity
uniform 0 uint 0x7c00
todo(msl) draw quad
draw quad
probe (0, 0) u32(0x7f800000, 0x7f800000, 0x7f800000, 0x7f800000)
% negative infinity
uniform 0 uint 0xfc00
todo(msl) draw quad
draw quad
probe (0, 0) u32(0xff800000, 0xff800000, 0xff800000, 0xff800000)