vkd3d-shader/msl: Implement VKD3DSIH_INEG.

This commit is contained in:
Henri Verbeet
2025-05-23 21:01:53 +02:00
parent 1913f5e6f9
commit 6a159a5565
Notes: Henri Verbeet 2025-06-11 20:37:50 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1560
3 changed files with 28 additions and 25 deletions

View File

@@ -1114,6 +1114,9 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VKD3DSIH_NEU:
msl_relop(gen, ins, "!=");
break;
case VKD3DSIH_INEG:
msl_unary_op(gen, ins, "-");
break;
case VKD3DSIH_ITOF:
case VKD3DSIH_UTOF:
msl_cast(gen, ins, "float");