tests/hlsl: Test shader model 6.2 denormal mode for 32-bit floats.

This commit is contained in:
Giovanni Mascellani
2025-10-24 23:36:11 +02:00
committed by Henri Verbeet
parent da6ce78c1c
commit 69c109786b
Notes: Henri Verbeet 2025-10-30 20:00:32 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1809
5 changed files with 81 additions and 9 deletions

View File

@@ -944,7 +944,8 @@ static void test_scan_signatures(void)
{
vkd3d_test_push_context("test %u", i);
rc = dxc_compile(compiler, dxil_tests[i].profile, 0, dxil_tests[i].enable_16bit, dxil_tests[i].source, &dxbc);
rc = dxc_compile(compiler, dxil_tests[i].profile, 0, dxil_tests[i].enable_16bit,
DENORM_NOT_SPECIFIED, dxil_tests[i].source, &dxbc);
ok(rc == S_OK, "Got rc %#x.\n", rc);
compile_info.next = &signature_info;