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tests/hlsl: Test shader model 6.2 denormal mode for 32-bit floats.
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committed by
Henri Verbeet
parent
da6ce78c1c
commit
69c109786b
Notes:
Henri Verbeet
2025-10-30 20:00:32 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1809
@@ -304,6 +304,8 @@ struct shader_runner
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float luminance_scale, luminance_offset;
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} bump[8];
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enum denorm_mode denorm_mode;
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struct viewport viewports[4];
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unsigned int viewport_count;
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