tests/hlsl: Test shader model 6.2 denormal mode for 32-bit floats.

This commit is contained in:
Giovanni Mascellani
2025-10-24 23:36:11 +02:00
committed by Henri Verbeet
parent da6ce78c1c
commit 69c109786b
Notes: Henri Verbeet 2025-10-30 20:00:32 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1809
5 changed files with 81 additions and 9 deletions

View File

@@ -304,6 +304,8 @@ struct shader_runner
float luminance_scale, luminance_offset;
} bump[8];
enum denorm_mode denorm_mode;
struct viewport viewports[4];
unsigned int viewport_count;