vkd3d-shader/msl: Implement VSIR_OP_IDIV.

This commit is contained in:
Henri Verbeet
2025-10-07 14:08:42 +02:00
parent 320bdd6759
commit 69879129f8
Notes: Henri Verbeet 2025-10-14 16:33:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1787
2 changed files with 6 additions and 5 deletions

View File

@@ -1578,6 +1578,7 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
case VSIR_OP_HTAN:
msl_intrinsic(gen, ins, "tanh");
break;
case VSIR_OP_IDIV:
case VSIR_OP_UDIV_SIMPLE:
msl_binop(gen, ins, "/");
break;