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libs/vkd3d-shader: Add support for multiple shader outputs packed into single register.
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@@ -49,7 +49,8 @@ HRESULT vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
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shader_sm4_read_header(parser_data, &ptr, &shader_version);
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if (!(spirv_compiler = vkd3d_dxbc_compiler_create(&shader_version, compiler_options)))
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if (!(spirv_compiler = vkd3d_dxbc_compiler_create(&shader_version,
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&shader_desc.output_signature, compiler_options)))
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{
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ERR("Failed to create DXBC compiler.\n");
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shader_sm4_free(parser_data);
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