libs/vkd3d-shader: Add support for multiple shader outputs packed into single register.

This commit is contained in:
Józef Kucia
2017-07-10 15:33:34 +02:00
parent 7f1242888e
commit 682e725d6e
3 changed files with 229 additions and 20 deletions

View File

@@ -49,7 +49,8 @@ HRESULT vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
shader_sm4_read_header(parser_data, &ptr, &shader_version);
if (!(spirv_compiler = vkd3d_dxbc_compiler_create(&shader_version, compiler_options)))
if (!(spirv_compiler = vkd3d_dxbc_compiler_create(&shader_version,
&shader_desc.output_signature, compiler_options)))
{
ERR("Failed to create DXBC compiler.\n");
shader_sm4_free(parser_data);