mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-12-15 08:03:30 -08:00
vkd3d-shader/hlsl: Write a "dimx" of 4 for combined sampler types in the CTAB.
This commit is contained in:
committed by
Henri Verbeet
parent
da456b1fb4
commit
6801f50422
Notes:
Henri Verbeet
2025-11-10 16:27:47 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1819
@@ -10648,6 +10648,8 @@ static void write_sm1_type(struct vkd3d_bytecode_buffer *buffer, struct hlsl_typ
|
||||
vkd3d_make_u32(hlsl_sm1_class(type), hlsl_sm1_base_type(array_type, is_combined_sampler, sampler_dim)));
|
||||
if (hlsl_is_numeric_type(array_type))
|
||||
put_u32(buffer, vkd3d_make_u32(array_type->e.numeric.dimy, array_type->e.numeric.dimx));
|
||||
else if (is_combined_sampler)
|
||||
put_u32(buffer, vkd3d_make_u32(1, 4));
|
||||
else
|
||||
put_u32(buffer, vkd3d_make_u32(1, 1));
|
||||
put_u32(buffer, vkd3d_make_u32(array_size, 0));
|
||||
|
||||
Reference in New Issue
Block a user